But it's possible to keep a limited view where the radar station is still valuable while still allowing for the perspective to be zoomed out a bit. I like there to be a use for the radar station, as well. The limited view, and consequent reliance on getting and keeping your minimap up and running, are just parts of the gameplay. Having since gone back to playing DOS C&C a few times, I realised that's simply not how the game is meant to be played. I saw significant changes in gameplay style on CnCNet as a result of me unlocking the resolution in C&C95, to the point people stopped building the Comm Center because they could pretty much see the whole map anyway. Originally posted by Nyerguds:Jim Vessella specifically said the viewport's maximum and minimum shown in-game area is fixed on respectively that of the Win95 and DOS versions of the games, so this seems completely intentional, to keep it in line with the resolution the games were designed for.Īnd I don't mind that. A scroll-wheel setting is fine, but it affects the gameplay (not in a good or bad way, but in various fun ways) to have it set to different zoom levels, and so I think it should be a set-and-stick-with setting. But having the option there would be very nice.Īlso, having a customizable locked zoom level is what I'm talking about - so that it's chosen in the setting menu, but then is fixed while playing the game and doesn't adjust using the scroll-wheel. However, there is a point when it's too zoomed-out for my normal preference. In Open RA, Funkyfr3sh's and other community releases, the games can already be played with more zoomed-out settings. That could create some hilarious watching. It would be pretty funny to have a match in a small map where the zoom is so far out that 2 teams could watch each others entire bases at all times. It would also provide variety and different challenges in MP if matches could be set to a particular zoom level. And until that point, they only increase in smoothness without detail being lost.Īnd with a larger monitor, like my 32", the amount of pixellation that is attractive on a smaller screen might be less attractive on a larger one.īut if a zoom setting is an option, then everyone is catered-to. But given how pixellated the graphics are at their original scaling, they can be zoomed-out from quite a bit before detail starts being lost. You lose all the nice sprite details etc. Originally posted by metal_hamster:Zooming out on this game just isn't good.